<?xml version="1.0" encoding="UTF-8"?><rss xmlns:dc="http://purl.org/dc/elements/1.1/" xmlns:content="http://purl.org/rss/1.0/modules/content/" xmlns:atom="http://www.w3.org/2005/Atom" version="2.0"><channel><title><![CDATA[What's a good factorio challenge run to play?]]></title><description><![CDATA[<p dir="auto">Been bored with it, need something fresh. I have space age.</p>
<p dir="auto">Played krastorio back in the 1.0 days, loved it. Mostly love train world settings.</p>
]]></description><link>https://forum.ieu.app/topic/9f0f4c95-2358-4325-8946-e2f616d2985b/what-s-a-good-factorio-challenge-run-to-play</link><generator>RSS for Node</generator><lastBuildDate>Sat, 05 Sep 2026 22:36:02 GMT</lastBuildDate><atom:link href="https://forum.ieu.app/topic/9f0f4c95-2358-4325-8946-e2f616d2985b.rss" rel="self" type="application/rss+xml"/><pubDate>Mon, 10 Aug 2026 16:45:00 GMT</pubDate><ttl>60</ttl><item><title><![CDATA[Reply to What's a good factorio challenge run to play? on Mon, 10 Aug 2026 17:42:10 GMT]]></title><description><![CDATA[<p dir="auto">Warp drive machine.  You get a tiny space to build on and every so many minutes you get teleported to a random new planet. Everything outside your space is left behind.  Research and crafting efficiency is balanced around this.</p>
<p dir="auto">Seablock. You refine just about everything from mud you suck up from water requiring you to build huge mud processing factories to get a trickle of metals and other stuff.</p>
<p dir="auto">Ultra cube. Every recepie requires an ultra cube and you only have one.  It does not get consumed, the crafting speed is ludicrously high,  but you'll need to juggle the cube around in your factory.</p>
<p dir="auto">Finally you Can just add a bunch of extra planets to the original space age.</p>
]]></description><link>https://forum.ieu.app/post/https://lemmy.world/comment/25220927</link><guid isPermaLink="true">https://forum.ieu.app/post/https://lemmy.world/comment/25220927</guid><dc:creator><![CDATA[zxqwas@lemmy.world]]></dc:creator><pubDate>Mon, 10 Aug 2026 17:42:10 GMT</pubDate></item></channel></rss>