<?xml version="1.0" encoding="UTF-8"?><rss xmlns:dc="http://purl.org/dc/elements/1.1/" xmlns:content="http://purl.org/rss/1.0/modules/content/" xmlns:atom="http://www.w3.org/2005/Atom" version="2.0"><channel><title><![CDATA[After a year of struggling and losing my job to AI, my game finally made it to 4000 wishlists! This is how it feels:]]></title><description><![CDATA[<p dir="auto">I might make a future post about how much I struggled to get my game out there and the non-game dev stuff that slowed me down (like losing my job because our company decided to dismiss 50-60% of its work force).</p>
<p dir="auto">My promise to the players: no vibe coding, no AI art, no AI scripts, no AI music, no AI voices.</p>
<p dir="auto">My game is called <a href="https://store.steampowered.com/app/2719670/The_Milgram_Experiment/" rel="nofollow ugc">The Milgram Experiment</a></p>


<div class="row mt-3"><div class="col-12 mt-3"><img class="img-thumbnail" src="https://lemmy.world/pictrs/image/53a8a39c-d7c4-4070-93df-faaead6d69a6.jpeg" alt="Link Preview Image" /></div></div>]]></description><link>https://forum.ieu.app/topic/a82d1b5c-c705-43ae-adbb-a728bb4c721b/after-a-year-of-struggling-and-losing-my-job-to-ai-my-game-finally-made-it-to-4000-wishlists-this-is-how-it-feels</link><generator>RSS for Node</generator><lastBuildDate>Sun, 06 Sep 2026 00:24:15 GMT</lastBuildDate><atom:link href="https://forum.ieu.app/topic/a82d1b5c-c705-43ae-adbb-a728bb4c721b.rss" rel="self" type="application/rss+xml"/><pubDate>Sat, 05 Sep 2026 10:39:50 GMT</pubDate><ttl>60</ttl></channel></rss>