<?xml version="1.0" encoding="UTF-8"?><rss xmlns:dc="http://purl.org/dc/elements/1.1/" xmlns:content="http://purl.org/rss/1.0/modules/content/" xmlns:atom="http://www.w3.org/2005/Atom" version="2.0"><channel><title><![CDATA[built Kingdom Rising — Build. Defend. Conquer.]]></title><description><![CDATA[<p dir="auto">built Kingdom Rising — Build. Defend. Conquer.</p>
<p dir="auto">I’ve been working on an indie strategy game called Kingdom Rising.</p>
<p dir="auto">Build your kingdom, strengthen your defenses, manage your resources, and expand your territory. I wanted to create a simple but addictive strategy experience that you can jump into and keep coming back to.</p>
<p dir="auto">I’d love to get some feedback from fellow indie-game players. What do you think of the concept, and what features would you like to see added?</p>
<p dir="auto">📱 Download on the App Store: <a href="https://apps.apple.com/us/app/kingdom-rising/id6796983706" rel="nofollow ugc">https://apps.apple.com/us/app/kingdom-rising/id6796983706</a></p>
<p dir="auto">Thanks for checking it out!</p>
]]></description><link>https://forum.ieu.app/topic/c130d454-1949-44ec-8245-203463bda90e/built-kingdom-rising-build.-defend.-conquer.</link><generator>RSS for Node</generator><lastBuildDate>Sat, 05 Sep 2026 18:10:53 GMT</lastBuildDate><atom:link href="https://forum.ieu.app/topic/c130d454-1949-44ec-8245-203463bda90e.rss" rel="self" type="application/rss+xml"/><pubDate>Fri, 21 Aug 2026 07:07:14 GMT</pubDate><ttl>60</ttl></channel></rss>